The surface of the Renderer APIs of the library has been considerably reduced. Thanks to Renderer APIs ( Reduce the surface of the Renderer APIs #1110) Additionally, we started maintaining Docker images for aarch64 and armv7 to easily cross-compile iced applications and target Raspberry Pis. The compatibility of our OpenGL renderer has been improved and should run on any hardware that supports OpenGL 2.1+ or OpenGL ES 2.0+. Thanks to and for Raspberry Pis and older devices ( feat: add support to ARM devices (and older hardware) #1160) Responsive widget ( Responsive widget #1193)Ī widget that is aware of its dimensions and can be used to easily build responsive user interfaces.Įxperimental WebGL support ( Experimental WebGL wgpu backend support #1096)Īpplications can now be rendered into an HTML canvas when targeting Wasm by leveraging the WebGL support in wgpu. No more button::State in your application!Ĭomponent trait ( iced_lazy and Component trait #1131)Ī new trait to implement custom widgets with internal mutable state while using composition and The Elm Architecture. Stateless widgets ( Stateless widgets #1284)Ī brand new widget API that removes the need to keep track of internal widget state. This PR marks the end of the 0.4.0 milestone and the launch of a new release □ New features Iced is an experimental cross-platform GUI library for Rust focused on simplicity and type-safety.
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